Ʈ Ϻ ! ִ Թ!ִ Ʈ CC 2021 ⺻ Ʈ ʺ Ȱ ֵ ߽ϴ. Ʈ ⺻&ٽ IJϰ Ͽ ʺ źźϰ н , پ ǹ Ͽ ǹ ȿ ֽϴ. Ʃ Ȱ ֵ پ Ʈ ִϸ̼ Ȱ ȿ ֽϴ. ֽ CC 2021 Ϻ Ͽ Ʈ ȿ̰ н ֽϴ. Ʈ Ϻϰ ִ 3ܰ н [ ǽ], [Ѵ ǽ], [ǹ ǽ] 3ܰ Ʈ ֽϴ.
ȭڴб Ȱ̼а , Parsons School of Design MFADT, New York . KBS ѱ Ư ̳/Ʈ Ʈ, JTBC 귣 ߴ. ϴб а ӱ ̴. δ ִ ̾ & Ʈ CC 2020 ִ Ʈ CC 2020 + Ʈ : 10 ̳ʿ 1:1 ¡ ִ.
PART 01 | ʰ ưư Ʈ ⺻CHAPTER 01. Ʈ CC 2021 ϱLESSON 01. ˾ƺ : Ȱ Ʈ ˾ƺ Ʈ бLESSON 02. ǹ : ǹ ũ÷ο Ѵ ϱ ȸ Ʈ ġƮ ܼƮ ̵ ̹ ġ丮(30) ۾ ϼLESSON 03. Ʈ ù : ̽ ֿ г ˾ƺ Ʈ ̽پ ü, ҽ ҷ ϴ [Project] гִϸ̼ ۾ Ȯϰ ϴ [Composition] г̵ ̾ · ϴ [Timeline] г Ȯϴ [Info] г, ɼ ִ [Audio] г۾ ִϸ̼ Ȯϴ [Preview] гؽƮ Ÿ ϴ [Character], [Paragraph] гƮ ˻ϰ ִ [Effects&Presets] г Ʈ Ȯϰ ϴ [Effect Controls] гϳ ̾ 鼭 ۾ ִ [Layer] гִϸ̼ ִ [Graph Editor] г۾ ȯ ϱƮ ϱ ̵ ãCHAPTER 02. Ʈ ⺻&ٽ LESSON 01. [Project] г Ȱϱ : پ ҷ[ ǽ] ҷ[ ǽ] ̾ 伥(Layerd Photoshop, psd) ҷ[ ǽ] ϷƮ(ai) ҷ[ ǽ] ̾ ̾ ȯϱ [ ǽ] ̵ ä ҷ[ ǽ] ̹ ҷ[ ǽ] ȿ ִ ѹ ҷ[ ǽ] ؽƮ psd ҷ ϱ ä ؼϱLESSON 02. [Composition] г Ȱϱ : ִϸ̼ ۾ Ȯϰ г Ӱ ٷ[ ǽ] [ ǽ] [New Composition From Footage] ŬϿ [Project] г ̵ ϱLESSON 03. [Timeline] г Ȱϱ : Ű ϰ г Ӱ ٷŸ ÷ Ÿ ϱ[Timeline] г Ȯ, ϱ[Timeline] г ɼ ų Ÿ ϱ۾ (Work Area) ϰ ϱ Ŀ ̾ Ŀ LESSON 04. Ͽ ϱ : Ϸ ϱ[ ǽ] ϱ Add to Render Queue[ ǽ] ϱ Add to Adobe Media Encoder QueueCHAPTER 03. Ʈ ̾ ϱLESSON 01. ̾ ϱ : ִϸ̼ ⺻ ̾ ̾ ϱ̾ Ӱ ϱ̾ ϱ̾ ȯϱ ̾ ʴ ġϱ̾ ϱShy ̾ ߱Pre-Compose ̾ ˻ϱ̾ ϱLESSON 02. پ ̾ : ؽƮ, ָ, ̾ ؽƮ ̾ ؽƮ ̾ ̾ Ÿ ϱؽƮ ̾ Ӽ ߰ϱָ ̾ Ʈ ̾ ̾ ̾ ɼ ϱ ̾ LESSON 03. ̾ Ȱϱ : ̾ ϱ[ ǽ] ̾ Ÿ ϱؽƮ ̾ ȯϱ[ ǽ] ؽƮ ȯϰ Trim Paths ϱ[ ǽ] ؽƮ ũ ȯϰ Scribble Ʈ ϱ3D ̾ Ȱϱ[ ǽ] 3D ̾ ȯϱ ̾ Ȱϱ[ ǽ]Convert Audio to Keyframe ϱCHAPTER 04. &Ʈ ϱLESSON 01. Ű ִϸ̼ ϱ : Ű ϰ ִϸ̼ [ ǽ] Ű ϱ[ ǽ] Ű ϰ н ϱ[ ǽ] Ű ̵Ͽ ӵ ϱTransform Ӽ ˾ƺ[ ǽ] ġ(Position) ̵ϱ[ ǽ] ߽(Anchor Point) ̵ϰ ȸ(Rotation) ϱ[ ǽ] ũ(Scale) ϱ[ ǽ] (Opacity) ϱ[Ѵ ǽ] н ϱ[ ǽ] ִϸ̼ ̾ ǿ ġϱLESSON 02. ִϸ̼ Ȱϱ : ִϸ̼ ϰ Ȱϱ[ ǽ] Keyframe Assistant ϱ Ȯϱ[ ǽ] Keyframe Velocity ӵ ϱ[ ǽ] Toggle Hold Keyframe ߰ ߱[ ǽ] ȰϿ Ƣ ִϸ̼ LESSON 03. ī Ŀ ȿ ְ Ÿ ߰ϱ : پ Ʈ ϱ[ ǽ] þ ϱ[Ѵ ǽ] ϱ[ ǽ] ̵Ʈ ϱLESSON 04. Ʈ ȿ Ȱϱ : Ʈ ȿ ˾ƺ ȿ ϱ[ ǽ] п ϱ[ ǽ] ȿ ª CHAPTER 05. Ʈ ʼ LESSON 01. ũ : ũ ˾ƺ Ȱϱũ ũ Ӽũ ϱ[ ǽ] پ ũ [ ǽ] ɼ ̿ ο [ ǽ] ũ ɼ ִϸ̼ ϱLESSON 02. ̾ Ȱϱ : ̾ ˾ƺ Ȱϱ ̾(Shape Layer) ̾ ߽(Anchor Point) Ӽ ˾ƺƮũ(Stroke) Ӽ ˾ƺ(Taper) Ӽ ˾ƺ̺(Wave) Ӽ ˾ƺ ̾ ߰(Add) ˾ƺ [ ǽ] ߰(Add) Ȱϱ[ ǽ] ߰(Add) ̾ ȰϿ ijͿ LESSON 03. 3D ˾ƺ : 3D ̾, ī Ʈ ߰Ͽ 3D ۾ ϱ3D ̾ ȯϱ3D ̾ ̵ϰų ȸϱý (Axis Mode) ɼ ˾ƺο ī ˾ƺ3D ̾ ȸ ϱ[ ǽ] 3D ̾ ȯϰ Z Position ̵ϱ[ ǽ] ο 3D ȯ (Transform Gizmo) Ȱϱ[ ǽ] (Light) ̾ [ ǽ] 3D ̾ Ȱ ִϸ̼ ϱLESSON 04. Ʈ Ʈ Ȱϱ : Ʈ Ʈ ϰ ϱ[ ǽ] Ʈ Ʈ ϱ[Ѵ ǽ] 縶 Ʈ 縶 Ʈ ϱLESSON 05. Parent Ȱϱ : Parent ˾ƺ Ȱϱ[ ǽ] Ʈ(Parent) ˾ƺ[ ǽ] parent ϱPART 02 | ִ Ʈ Ȱ CHAPTER 01. ִϸ̼LESSON 01. ̾ Transform Ӽ ϼϴ ִϸ̼ : ڿ CF aep Ʈ ϱ[Position] Ű Ͽ ִϸ̼ [Anchor Point] Ͽ ߽ ϰ ȸ ϱ[Scale] Ͽ ִϸ̼ LESSON 02. ũ Ʈ Ʈ ϴ ִϸ̼ : ijͰ ִ ä ̵ aep Ʈ ϱPre-compose ο ũ ij ̵ϰ ӵ ϱΰ ̾ ϰ Ʈ Ʈ ҽ Ʈ Ʈ(Track Matte) ϱLESSON 03. ̾ Ʈ ִϸ̼ : پϰ ϴ Ʈ aep Ʈ ϱ簢 ȰϿ ̾ ̾ Pucker & Blot Ͽ ¦̴ Wiggle Transform ߰Ͽ ϰ ̴ ִϸ̼ ȰϿ ̾ ̾ Twist ϰ ̷ 缱 Zig Zag Ͽ Trim Paths ϰ ̴ ִϸ̼ Repeater Ͽ ϱ ȰϿ ̾ ̾ Ʈũ (Dash) ߰ϱٰ ȰϿ ̾ ̾ Offset Paths ϰ ϱ ̾ پ ϵ ϳ ǿ ϰ ִϸ̼ ϼϱLESSON 04. Animate ϼϴ ̳ Ÿ ִϸ̼ : Ƣ Ϳ Ÿ aep Ʈ ϱؽƮ ̾ н ϰ ִϸ̼ϱũ ݿ κи ̰ ϱ ؽƮ ̾ ġϱAnimate Ӽ ߰Ͽ ٲ ؽƮ ִϸ̼ Animate Ӽ ߰Ͽ ũⰡ ϴ ؽƮ ִϸ̼ Animate Ӽ ߰Ͽ ġ ڰ ٲ ؽƮ ִϸ̼ CHAPTER 02. پ ϼϴ ִϸ̼LESSON 01. ũ н Ȯ η ̴ ִϸ̼ : Ѹ Ʈ aep Ʈ ϱũ н Ͽ ٸ ̾ ٿ ֱAuto-Orient Ͽ Ѹ ü ڵ ϰ ϱLESSON 02. ij ִϸ̼ : ̴ ξֿ ٴ dzaep Ʈ ϱ۾ ̾ƿ ϰ ٲٱ ijͿ ־ ֱ ϱ 庥 ɼ Ͽ Ӹī 庥 ɼ Ͽ ξ ۾ ̾ƿ ϱ[Project] гο ̾ ϱ̾ Time Remapping Ͽ ̾ Ȯϱͽ ϰ loopOut ǥ ϱξ ǿ ϱξ [Y Position] wiggle ǥ ϱLESSON 03. Expression ϱ : ҷ aep Ʈ ϱ ȸϴ ִϸ̼ Ʈ ̾ ϱͽ ϰ ǥ ϱ ϼ ϱloopOut ǥ ݺ ij ִϸ̼ [Position] wiggle ǥ ϱCHAPTER 03. ִϸ̼LESSON 01. Ʈ ϼϴ : ȯ ȿ ϱaep Ʈ ϱSplit Layer Ͽ ϳ Ŭ иϱ̾ ̵ϸ ϱ ° ̾ ߶ ϱSplit Layer ̾ ȿ LESSON 02. Ÿ (Time Reverse) Ȱ ̳ : ð ݴ ؼ յڷ ݺ ϱaep Ʈ ϱSplit Layer Ͽ ̾ LESSON 03. Time Remapping ð ϱ : ̺ Կ Ŭ ߰ó ϱ aep Ʈ ϱTime Remapping ϰ Ű ߰ϱ (Frame Blending) ȰȭϱCHAPTER 04. ϴ Ʈ(Effect) ִϸ̼ LESSON 01. Color Correction Ͽ ϱ : ȣ Һ ϴ ϱ ҷ Leave Color Ʈ ϱExposure Ʈ ϰ ȭ 缳ϱHue/Saturation Ʈ ϰ (Photo Filter) Ʈ ϴ Ķ ϱLESSON 02. âϴ ʷƮ(Generate) : ҽ Ʈ ϼϴ Ʈ Ÿ ִϸ̼aep ˾ƺ[BG] ̾ Grid Ʈ Ͽ ڹ ָ ̾ Radio Waves Ʈ Ͽ ϱؽƮ ũ ȯϱθ Stroke Ʈ ϱؽƮ ä Scribble Ʈ ϱؽƮ ȹ ϱ ̾ Noise Ʈ Ͽ ϱLESSON 03. ¸ ְŰ Distort Ʈ : ̴ ȯ Ʈ aep ˾ƺCC Blobbylize Ʈ ϰ CC Lens Ʈ ϰ ȿ ̵ ϱDisplacement Map Ʈ Ͽ ؽƮ 翡 ǵ ֺ ִϸ̼ ϱGlow Ʈ Ͽ ϱCC Light Rays Ʈ Ͽ ٱ Ʈ ̾ Parents ϱ Ʈ ̾ ȸ ִϸ̼ CHAPTER 05. ü ϼ ̴ 3D ִϸ̼LESSON 01. 3D ̾ Ʈ Ȱ ü ī : ü ˾ ũ ī aep ˾ƺ3D ̾ ȯϰ ˾ ִϸ̼ Easy Ease ϰ Ϳ ǵ ϱ ̾ƿ ϰ ̾ յڷ ġϱŰ ġ ̵Ͽ ۿ (Offset) ϱSpot Light ߰Ͽ κ 3D ̾ ɼ ȰȭϱAmbient Light ߰Ͽ ü ȭ ϱPoint Light ߰ϰ ϱο ī ġ ϱ3D ̾ ϱ(Light) ϱLESSON 02. ī Ӱ ɵ : ī ϴ īƮٿ Ʈ aep Ʈ ϱο ī Ű ̿Ͽ ȭ鿡 ϱShy ϰ ī ̵ϵ Parent ϱ[Depth of Field] ɼ Ѱ ī ɵ ϱī(Camera) ϱCHAPTER 06. ų, Ư ȿ(VFX) LESSON 01. ũθŰ Կ Keying Ʈ Ű ϱ : ٴ Ÿ ϴ ij ִϸ̼ aep Ʈ ϱ Ŭ Keylight Ʈ Ͽ Ű ۾ϱSimple Choker Ʈ Ͽ ڸ ϱ۾ ̾ ٸ LESSON 02. ̹ ռϴ Ʈ ũ : ִ ij ̴ Ʈ ¿aep Ʈ ϱƮ (Track Motion) Ͽ Ʈ ϱij ؽƮ ̵ϱijͿ (Drop Shadwo) ϱLESSON 03. ī ϴ Ʈ ī ũ : ǪƼ 3D ī Ͽ ̹ ռϱaep Ʈ ϱƮ ī(Track Camera) ϱƮ ī(Track Camera) ɼ ϱƮ (Track Motion) ̴ ü ؽƮ ̾ ϱ Ʈ Ǽ Űãƺ